Guides / Use cases
Dog reference images for games and 3D modeling
By the Dog Image API team. Updated .
Each set in this catalog shows one adult dog from nine views: eight body angles around the animal and a head portrait, all on a transparent square canvas. That is a ready turnaround sheet. Use it to block out a 3D model or plan sprite rotations, then check details against real references.
What the nine views give you
The eight body views go around the dog, four straight angles and four three-quarter angles between them: front, front-left, left, rear-left, rear, rear-right, right and front-right. The ninth, head, is a portrait.
For modeling, that means:
- Side views (
leftandright) show the profile line: back, chest, belly tuck, tail carriage and leg angles. Most modelers start here. - Front and rear show width, chest depth and leg spacing, and the symmetry you will mirror in your mesh.
- The four three-quarter views show how the head sits on the neck and how the shoulders and hips turn. They catch things a flat profile hides.
- The head portrait gives the skull shape, ear set and muzzle length, so you can model the face apart from the body.
The standing views share one ground line. That helps when you stack them in a modeling program, because the feet land at the same height from view to view.
Setting up the views in your tool
Download the eight body views at full size. They are 2048 pixel PNGs with a transparent background, so you can put them on image planes without cutting anything out. Run the download on a server or in a build step with your key in DOG_IMAGE_API_KEY:
for view in front front-left left rear-left rear rear-right right front-right head; do
curl -sS -H "Authorization: Bearer $DOG_IMAGE_API_KEY" \
-o "beagle-$view.png" \
"https://dogimage.dev/api/v1/images/beagle/default/$view?size=full"
done
That is nine images, one set of one breed. To try the layout first, load the free 1024 pixel previews instead: request the same URLs with size=1024, which needs no key.
For a sprite sheet, treat the eight body views as the eight facing directions of a top-down or isometric character. Redraw them at your target pixel size. Do not try to ship the images as the sprites themselves. See the license points below.
Aligning views across planes takes care. Each image is a separate picture of the same animal, and they are not guaranteed to match to the pixel. Use the feet and the ground line to align height, and treat small mismatches as normal.
Honest limits
These matter more here than in most uses.
- AI-generated. The images show no real dog and are not a breed standard. Details can be wrong: toe counts, ear shape, coat patterns, or how a limb joins the body. A reference sheet that looks right at a glance can still hide an anatomy error. Verify against real photos or a veterinary or breed source before you lock a design.
- No relative scale. Each dog fills its own frame, up to 80% of the canvas. A Chihuahua and a Great Dane may come out at a similar size on screen. Take real height and length from another source.
- Standing pose only. There is no sitting, running or lying pose, and no action reference. Rigging and animation need other sources.
- Adult only. There are no puppies or seniors.
Treat the images as a quick, consistent starting point for form, then move to better references for the parts that matter.
Picking a breed
Browse the breed list and open a breed page to see all nine views at once. The left side gallery shows every breed from one angle, which helps you choose a body type. For the guide to how the views are built, see the nine-view standard.
License points for reference use
- Previews are free for any use, commercial included, with a visible link crediting Dog Image API next to the image or on the same page. Use the credit snippet from the breed page whenever you display a preview.
- Full-size files can go into your own products, with no credit. That covers a game or an app that uses them. The license does not cover reselling or sublicensing the images.
- You may not republish the images as a collection, dataset or image library. That rules out an asset pack on a marketplace, a sprite pack that is the images with light edits, or a training dataset built from the catalog.
- The images may not be used to build a competing image service.
So: a model you build using the images as a guide is your work. A bundle that hands the images themselves to other people is not allowed. The license page is marked as a draft not yet reviewed by a lawyer, so read the license and check with your own adviser if you plan to ship the images inside a product.
Questions
Can I use these as texture sources for a model?
They are meant as reference. You may use full-size files inside your own product, but the license does not allow republishing the images as a collection or asset pack. Check the license page before you ship the images themselves inside a game.
Are the proportions accurate for a real breed?
Not reliably. The images are AI-generated illustrations, not a breed standard, and details such as the number of toes or coat markings can be wrong. Check anatomy against real references before you commit to a design.
Can I compare the size of two breeds with these images?
No. Each dog fills its own frame, so the images are not drawn to scale against each other. Take real measurements from another source.
Is there a puppy or a running pose?
No. The catalog has one life stage, adult, and a standing pose. The head portrait is the only view that is not a standing pose.
Next steps
- API docs: endpoints, keys, limits and errors.
- All dog breeds, each with nine views.
- Pricing for full-size transparent PNG files.
- Breed placeholder images for shelter and adoption sites
- Default dog avatars for pet profiles
- Dog breed images for dog walking and daycare apps
- Dog breed images for online pet stores